
RiftScape
Tip: You will die. Move, experiment, rescue NPCs, and retreat when things feel wrong. Progress is persistent.
WHAT IS THIS
RiftScape is a survival roguelike I've been building solo for over a decade. It's janky. The hitboxes have opinions. You might soft-lock once or twice. I'm releasing it anyway.
"It's not a bug, it's a feature" is both the tagline and the warranty.
Navigate procedurally-generated nightmare dimensions, build defenses, fight void-spawned bosses, and push deeper into the Rift than anyone before. The code is "porous" — open to mutation, extension, and your mods.
WHAT'S IN THE BOX
- Procedural biomes — different every run
- Boss fights — with actual attack patterns
- Base building — turrets, walls, traps
- Meta-progression — persistent upgrades
- NPC rescue — free the caged, expand your options
- Rift gates — portal hopping (beware what follows)
- Real mod support — not a folder I forgot to lock
HONEST WARNING
This is early access in the truest sense. You're not buying a finished product — you're buying into a foundation and a dev who ships updates. Your feedback shapes what this becomes.
THE REAL PITCH
Built with vanilla JavaScript and Three.js. No webpack. No build step. "Punk rock coding" — trade architectural purity for velocity and creative flow.
The mod system is documented. The registries are exposed. If you want a feature badly enough, you might ship it before I do. That's the point.
I can't compete with teams of 50. I can make something weird with actual soul that runs in your browser during lunch break. That's the trade.
"Debt is just a promise you made to the future. A promise that says: 'I was here. I made this. And I didn't wait for permission.'"
Built with AI assistance. Designed for human play.
Play it at RiftScape.io | Source on GitHub
| Status | In development |
| Platforms | HTML5 |
| Author | Wize Wizard Games |
| Genre | Role Playing, Survival |
| Tags | 3D, Action RPG, jank-soul, Moddable, Open Source, Roguelike, Survivor-like |
Development log
- The Void Stirs63 days ago
- Loot Goblin Hours64 days ago
- Let The Rift Blow64 days ago

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